
Hallo! My name is Mathilda Molin and I’m a UX-designer.
Her innovative design is truely inspiring.
Passionate, creative and driven.
These are the words most people describe me as. With a background in graphic design and a strong interest in human behavior, psychology, gaming, and music, I am passionate about creating intuitive, user-centric digital experiences.
A goal of mine is to travel around the world. I have already lived i Crete, Greece, but I want to see more of what the world have to offer. My journey in design began in Stockholm, where I explored various artistic pursuits, eventually leading me to specialize in UX design. Outside of work, you can find me singing and dancing, going to the gym playing video games or enjoying outdoor adventures with friends.

Vi vägleder ditt företag genom projektet
Upplev sammansmältningen av fantasi och expertkunnade med Études – en katalysator för arkitektonisk förvandling som berikar världen omkring oss.
My projects.
Here’s a glimpse into the work I’m most proud of.
Where strategy meets creativity and thoughtful design makes a real difference.

The Park Bistro Appen
I led the redesign of The Park’s Bistro App, enhancing usability and aligning it with the new Friends membership.

FABLAB Summer design Project
Colaboratin project with the goal to attract more people to Prins Bertils Stig.

Fresh Catering
Website Redesign for easier Navigation

My thesis in UX Design & Accessibility nce
This is my graduate project for Qlok, a digital agency for learning.
I’ve worked with some of the best companies.
Questions & Awnsers
You’re still pretty early in your UX career, do you have enough real world experience?
Absolutely. While I’m early in my professional journey, I’ve led several end to end UX projects on my own, including research, testing, and prototyping. I’ve collaborated with stakeholders, handed off designs to developers, and even presented user insights to cross functional teams. My approach is grounded in real user needs, and I back it up with hands-on experience not just theory.
You don’t seem to have agency or big-brand experience. How do I know you can work in a fast-paced environment?
Great question. I’ve worked on tight deadlines, adapted quickly to changing scopes, and communicated across multiple departments. Whether it’s organizing planning meetings, running usability tests, or synthesizing large amounts of user data, I’m used to wearing many hats and staying flexible while keeping quality high. My projects reflect that mindset.
You mention accessibility a lot, do you actually know how to implement it in real designs?
Yes. I’m certified in accessibility and know how to apply WCAG guidelines directly into UX and UI work. I focus on contrast, keyboard navigation, clear language, and inclusive interaction design. Accessibility isn’t a checkbox to me, it’s an integral part of creating functional, user-centered solutions for everyone.
Do you know how to code, or will developers struggle to implement your designs?
While I’m not a full-stack developer, I understand basic HTML, CSS and JavaScript enough to communicate effectively with dev teams and create realistic, developer friendly designs. I make sure my wireframes and prototypes are grounded in what’s technically feasible, and I always consider responsive behavior and implementation details. My goal is seamless handoff, not pixel-perfect frustration.